Beam weapon changes

Here’s the spreadsheet with the beam weapons I’ve worked on today so you can see the full extent of the changes.  Note that not all of these weapons are in all tech trees, so I’ve colour-coded some of them accordingly.

Weapon Cost Damage Size SizeMod Size on Small Size on Large Damage/size1 Damage/size2 Cost/damage
Fusion Beam 30 1 11 4 12 15 0.08 0.07 30
Fusion B II 26 1 8 3 9 11 0.11 0.09 26
Fusion B III 22 1 5 3 6 8 0.17 0.13 22
Laser I 25 1 10 5 12 14 0.08 0.07 25
Laser II 25 1 8 5 10 12 0.1 0.08 25
Laser III 25 1 6 5 8 10 0.13 0.1 25
Laser IV 25 1 5 5 7 9 0.14 0.11 25
Laser V 25 1 4 5 6 8 0.17 0.13 25
Particle Beam 35 2 8 4 9 12 0.22 0.17 17.5
Particle B II 35 2 6 4 7 10 0.29 0.2 17.5
Particle B III 35 2 5 4 6 9 0.33 0.22 17.5
Plasma I 35 4 7 6 9 12 0.44 0.33 8.75
Plasma II 35 4 6 6 8 11 0.5 0.36 8.75
Plasma III 35 4 5 6 7 10 0.57 0.4 8.75
Ion Beams 50 4 7 4 8 11 0.5 0.36 12.5
Ion Beams II 60 5 8 4 9 12 0.56 0.42 12
Ion Beams III 70 6 7 6 9 12 0.67 0.5 11.67
Psy Beam 130 8 8 5 10 12 0.8 0.67 16.25
Phasor 50 7 6 5 8 10 0.88 0.7 7.14
Phasor II 65 10 9 3 10 12 1 0.83 6.5
Phasor III 70 11 8 3 9 11 1.22 1 6.36
Phasor IV 70 11 7 3 8 10 1.38 1.1 6.36
Phasor V 95 15 9 4 10 13 1.5 1.15 6.33
Phasor VI 95 15 7 4 8 11 1.88 1.36 6.33
Phasor VII 110 18 8 4 9 12 2 1.5 6.11
Disruptor 70 11 6 4 7 10 1.57 1.1 6.36
Disruptor II 70 11 5 4 6 9 1.83 1.22 6.36
Disruptor III 75 12 5 4 6 9 2 1.33 6.25
Disruptor IV 80 14 5 3 6 8 2.33 1.75 5.71
Doom Ray 395 66 24 12 27 34 2.44 1.94 5.98
Omega Beam 500 98 30 18 35 45 2.8 2.18 5.1